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100 Bullets is an Eisner and Harvey Award-winning comic book written by Brian Azzarello and illustrated by Eduardo Risso. It is published in the USA by DC Comics under its Vertigo imprint and is set to run for one hundred issues.[1]
Both the writing and artwork in 100 Bullets exemplifies the noir and pulp genres. It presents morally ambiguous stories with dark realism. Consistent with noir convention, most of the characters are deeply flawed.[2]
Influenced stylistically by films such as Quentin Tarantino's Pulp Fiction and Reservoir Dogs, Bryan Singer's The Usual Suspects, Guy Ritchie's Lock, Stock and Two Smoking Barrels and Paul Thomas Anderson's Hard Eight, and by authors like Elmore Leonard, Eddie Bunker, Dashiell Hammett and Raymond Chandler.[citation needed]
The initial plot of 100 Bullets hinges on the question of whether people would take the chance to get away with revenge. Occasionally in a given story arc, the mysterious Agent Graves approaches someone who has been the victim of a terrible wrong, and gives them the chance to set things right in the form of a nondescript attaché case containing a handgun, 100 bullets, a photograph of a person, and irrefutable evidence that this person is primarily responsible for their woes. He informs the candidate that the bullets are completely untraceable: any police investigation that uncovers one of them will stop.
Though all of the murders enabled by Agent Graves are presented as justifiable, the candidates are neither rewarded nor punished for taking up the offer, and appear to receive nothing other than closure for their actions. Several people have declined the offer. This is later revealed to be only a minor part of a much wider story.
Agent Graves was the leader of a group known as "The Minutemen". Although somewhat related to the civilian riflemen who fought in the American Revolution, Graves' group were also the enforcers and assassins for the shadowy organization known as "The Trust". The Trust was originally formed by the heads of 13 powerful European aristocratic families who made an offer to the kings of Europe to abandon the "Old World", where they had considerable influence and holdings, in exchange for complete autonomy in the still unclaimed portion of the "New World".[1] When England ignored this proposition and colonized Roanoke Island late in the 16th century, the Minutemen were formed. The original Minutemen, seven vicious killers, eradicated the colony and left behind the message "Croatoa" as a warning. Since that time, the Minutemen's charge has been to protect the 13 Trust families, partly from outside threats, but primarily from each other. They were betrayed by the Trust and disbanded after Agent Graves refused to re-enact "The Greatest Crime in the History of Mankind". Some of the former Minutemen had their memories wiped for their protection and were living normal, if lackluster, lives at the beginning of the story.
Many of those who are offered the chance for vengeance by Graves are actually former Minutemen, or people who have been wronged by the Trust or its agents. Trusting to luck and the importance of his "experiment", Agent Graves goes on to reactivate several former Minutemen and recruit potential new members during the course of the series, with the tentative help of the Trust's warlord, the shady and double-dealing Mr. Shepherd.
[edit] Characters
[edit] Story arcs
[edit] Collected editions
There are currently thirteen trade paperbacks in publication for this series. The titles of the trade paperbacks all seem to be somehow related with their volume number (First Shot, Second Chance, Foregone, Counterfifth, Six Feet, Strychnine, Decayed), with four being indirect references (book 7 titled Samurai, for Seven Samurai; book 8 titled The Hard Way, a reference to a roll in craps; book 12 titled Dirty, as in The Dirty Dozen; book 13 titled Wilt, for basketball player Wilt Chamberlain, who wore the number 13 and was famous for scoring 100 points in a single game). Book 11 Once Upon a Crime is also a reference as "once" is Spanish for eleven. The exception to the rule is book 3, which was originally to be called The Charm — as in "third time's the charm" — but was given the title of the collection's largest plot arc, Hang Up on the Hang Low, when it won the Eisner Award.
# |
Title |
Publisher |
Year |
ISBN |
Reprints |
1 |
First Shot, Last Call |
Vertigo |
|
ISBN 1563896451 |
Collects |
|
The reprinted material is, in whole or in part, from:
- Vertigo Winter's Edge #3
- 100 Bullets #1-5
|
|
|
Credits and full notes |
|
Contains the story arcs "100 Bullets", "Shot, Water Back", and "Silencer Night". |
|
|
2 |
Split Second Chance |
Vertigo |
|
ISBN 1563897113 |
Collects |
|
The reprinted material is, in whole or in part, from:
|
|
|
Credits and full notes |
|
Contains the story arcs "Short Con, Long Odds", "Day, Hour, Minute... Man", "The Right Ear, Left in the Cold", "Heartbreak Sunnyside Up", and "Parlez Kung Vous". |
|
|
3 |
Hang up on the Hang Low |
Vertigo |
|
ISBN 1563898551 |
Collects |
|
The reprinted material is, in whole or in part, from:
|
|
|
Credits and full notes |
|
Contains the story arcs "Hang Up on the Hang Low" and "Epilogue For a Road Dog". |
|
|
4 |
A Foregone Tomorrow |
Vertigo |
|
ISBN 1563898276 |
Collects |
|
The reprinted material is, in whole or in part, from:
|
|
|
Credits and full notes |
|
Contains the story arcs "The Mimic", "Sell Fish and Out to Sea", "Red Prince Blues", "Mr. Branch and the Family Tree", "Idol Chatter", and "Contrabandolero". |
|
|
5 |
The Counterfifth Detective |
Vertigo |
|
ISBN 1563899485 |
Collects |
|
The reprinted material is, in whole or in part, from:
|
|
|
Credits and full notes |
|
Contains the story arc of the same name. |
|
|
6 |
Six Feet Under The Gun |
Vertigo |
|
ISBN 1563899965 |
Collects |
|
The reprinted material is, in whole or in part, from:
|
|
|
Credits and full notes |
|
Contains the story arcs "On Accidental Purpose", "Cole Burns' Slow Hand", "Ambition's Audition", "Night of the Payday", "A Crash", and "Point Off the Edge". |
|
|
7 |
Samurai |
Vertigo |
|
ISBN 140120189X |
Collects |
|
The reprinted material is, in whole or in part, from:
|
|
|
Credits and full notes |
|
Contains the story arcs "Chill in the Oven" and "In Stinked". |
|
|
8 |
The Hard Way |
Vertigo |
|
ISBN 1401204902 |
Collects |
|
The reprinted material is, in whole or in part, from:
|
|
|
Credits and full notes |
|
Contains the story arcs "Prey for Reign", "Wylie Runs the Voodoo Down", and "Coda Smoke". |
|
|
9 |
Strychnine Lives |
Vertigo |
|
ISBN 1401209289 |
Collects |
|
The reprinted material is, in whole or in part, from:
|
|
|
Credits and full notes |
|
Contains the story arcs "The Calm", "Staring at the Son", "The Dive", "New Tricks", and "Love Let Her". |
|
|
10 |
Decayed |
Vertigo |
|
ISBN 140120998X |
Collects |
|
The reprinted material is, in whole or in part, from:
|
|
|
Credits and full notes |
|
Contains the story arcs "Sleep, Walker", "A Wake", and "Amorality Play". |
|
|
11 |
Once Upon a Crime |
Vertigo |
|
ISBN 1401213154 |
Collects |
|
The reprinted material is, in whole or in part, from:
|
|
|
Credits and full notes |
|
Contains the story arcs "Punch Line", "A Split Decision", and "Tarantula". |
|
|
12 |
Dirty |
Vertigo |
|
ISBN 140121939X |
Collects |
|
The reprinted material is, in whole or in part, from:
|
|
|
Credits and full notes |
|
Contains the story arcs "The Lady Tonight", "Red Lions", "Rain in Vain", "The Blister", and "My Lonely Friend". |
|
|
13 |
Wilt |
Vertigo |
|
ISBN 1401222870 |
Collects |
|
The reprinted material is, in whole or in part, from:
|
|
|
|
Note: The full title of all volumes listed here start with "100 Bullets: ".
[edit] Other media adaptations
Acclaim announced plans to release a video game based on 100 Bullets. However, following the collapse of Acclaim's publishing house, the game has essentially been cancelled. It was intended that the player would be either Cole Burns or Snow Falls (a completely original character) and play in a third person view. The plot was generally unknown, aside from a supposition that it followed the plot of the comic book.
D3Publishing has obtained the rights from Warner Bros. to publish a 100 Bullets game.[3] They intend to make a video game completely independent from Acclaim's aborted vision, but still heavily reliant on input and plotting from Brian Azzarello.[4]
[edit] Critical reception
The series has attracted critical acclaim from within and beyond the American comics industry,[5] as "very violent, dark and clever"[6] and "a series of compelling morality tales".[7]
[edit] Awards
The series won the 2002 Harvey Awards for Best Writer, Best Artist and Best Continuing Series, and the 2003 Harvey Award for Best Artist, as well as the 2001 Eisner Award for Best Serialized Story, and the 2002 and 2004 Eisner Award for Best Continuing Series.[1]
[edit] See also
Other titles by the same team:
[edit] In popular culture
- Taking Back Sunday named a song after the first set of dialogue, titled "What's It Feel Like To Be A Ghost?"
[edit] References
- ^ a b c Irvine, Alex (2008), "100 Bullets", in Dougall, Alastair, The Vertigo Encyclopedia, London: Dorling Kindersley, pp. 11–17, ISBN 0-7566-4122-5
- ^ Mclaughlin, Jeff (2005). Comics as Philosophy. Jackson: University Press of Mississippi. ISBN 9781578067947.
- ^ http://www.d3publisher.us/d3_100_bullets.pdf
- ^ E3 06: 100 Bullets gets another shot at gaming - News at GameSpot
- ^ "DC Comics and Warner Bros. Unveil a New Company Logo for DC Comics, the Publisher of Superman, Batman and Wonder Woman; New Logo to Appear on Comic Books, Films and Television Series Based on DC Properties" (magazine article). Business Week. 2005-05-09. http://findarticles.com/p/articles/mi_m0EIN/is_2005_May_9/ai_n13677061. Retrieved on 2007-07-24.
- ^ "HIT LIST" (newspaper article). Independent on Sunday. 2006-06-04. http://findarticles.com/p/articles/mi_qn4159/is_20060604/ai_n16455630. Retrieved on 2007-07-24.
- ^ "Vertigo's '100 Bullets' hits the bull's-eye" (newspaper article). The Colorado Springs Gazette. http://findarticles.com/p/articles/mi_qn4191/is_20010107/ai_n9984195. Retrieved on 2007-07-24.
[edit] External links