Raster graphics
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In computer graphics, a raster graphics image or bitmap, is a data structure representing a generally rectangular grid of pixels, or points of color, viewable via a monitor, paper, or other display medium. Raster images are stored in image files with varying formats (see Comparison of graphics file formats).
A bitmap corresponds bit-for-bit with an image displayed on a screen, generally in the same format used for storage in the display's video memory, or maybe as a device-independent bitmap. Bitmap is technically characterized by the width and height of the image in pixels and by the number of bits per pixel (a color depth, which determines the number of colors it can represent).
The printing and prepress industries know raster graphics as contones (from "continuous tones") and refer to vector graphics as "line work".
The word "raster" has its origins in the Latin rastrum (a rake), which is derived from radere (to scrape), and recalls metaphorically the systematic sampling of a grid-pattern of individual pixel-spaces with a view to representing an overall image.
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[edit] Resolution
Raster graphics are resolution dependent. They cannot scale to an arbitrary resolution without loss of apparent quality. This deficiency contrasts with the capabilities of vector graphics, which easily scale to the quality of the device rendering them. Raster graphics deal more practically than vector graphics with photographs and photo-realistic images, while vector graphics often serve better for typesetting or for graphic design. Modern computer-monitors typically display about 72 to 130 pixels per inch (PPI), and some modern consumer printers can resolve 2400 dots per inch (DPI) or more; determining the most appropriate image resolution for a given printer-resolution can pose difficulties, since printed output may have a greater level of detail than a viewer can discern on a monitor. Typically, a resolution of 150 to 300 pixel per inch works well for 4-color process (CMYK) printing.
[edit] Raster-based image editors
Raster-based image editors, such as Photoshop and GIMP, revolve around editing pixels, unlike vector-based image editors, such as CorelDRAW, Adobe Illustrator, or Inkscape, which revolve around editing lines and shapes (vectors). When an image is rendered in a raster-based image editor, the image is composed of millions of pixels. At its core, a raster image editor works by manipulating each individual pixel. Most pixel-based image editors work using RGB color model, but some also allow the use of other color models such as CMYK color model.
[edit] See also
[edit] References
This article was originally based on material from the Free On-line Dictionary of Computing, which is licensed under the GFDL.
[edit] External links
- Raster3D — a free, open source software package for generating high quality raster images