Code smell

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In computer programming, code smell is any symptom in the source code of a program that possibly indicates a deeper problem.

Often the deeper problem hinted by a code smell can be uncovered when the code is subjected to a short feedback cycle where it is refactored in small, controlled steps, and the resulting design is examined to see if there are any further code smells that indicate the need of more refactoring. From the point of view of a programmer charged with performing refactoring, code smells are heuristics to indicate when to refactor, and what specific refactoring techniques to use. Thus, a code smell is a driver for refactoring.

The term appears to have been coined by Kent Beck on WardsWiki. Usage of the term increased after it was featured in Refactoring. Improving the Design of Existing Code.[1]

Determining what is and is not a code smell is often a subjective judgment,[citation needed] and will often vary by language, developer and development methodology. There are tools, such as Checkstyle, PMD and FindBugs for Java, to automatically check for certain kinds of code smells.

Contents

[edit] Common code smells

  • Duplicate code: identical or very similar code exists in more than one location.
  • Large method: a method, function, or procedure that has grown too large.
  • Large class: a class that has grown too large, see God object.
  • Feature envy: a class that uses methods of another class excessively.
  • Inappropriate intimacy: a class that has dependencies on implementation details of another class.
  • Refused bequest: a class that overrides a method of a base class in such a way that the contract of the base class is not honored by derived class. See Liskov substitution principle.
  • Lazy class: a class that does too little.
  • Duplicated method: a method, function, or procedure that is very similar to another.
  • Contrived Complexity: forced usage of overly complicated design patterns where simpler design would suffice.

[edit] See also

[edit] References

  1. ^ Fowler, Martin (1999). Refactoring. Improving the Design of Existing Code. Addison-Wesley. ISBN 0-201-48567-2. 

[edit] External links

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