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RITE Method
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Rapid Iterative Testing and Evaluation, typically referred to as "RITE" testing is a usability method coined and mostly documented by Michael Medlock at Microsoft. It is similar to traditional discount usability testing, however differs in that the data are analyzed after each participant, or at the end of each day of testing, changes to the interface are made as soon as an issue is identified and a solution is clear, and the changed interface is tested with the remaining users.
Initially it was documented as being used in the PC games business, but since then it's use has expanded to many other software industries.